Kuz

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  • in reply to: browser taking only small square #1469
    Kuz
    Participant

    So, do I understand you: can’t I use the UI when your In-App-Browser is running?

    in reply to: browser taking only small square #1468
    Kuz
    Participant

    Thank you for the quick response.

    Maybe I really don’t see the obvious, or I didn’t the right give question. I have read Readme and have looked most of the topics.

    I have a few buttons in the Unity project. I have set the browser size to a small. When In-App-Browser appears, a gray background appears around it. After that I can’t press on any of the button on the screen(they are located behind the gray background). Only the browser works.

    I want the buttons in my project to work while the browser is running.

    I would be most grateful, if you could give me some links to solve my problem. Maybe put InAppBrowser into the GameObject, but I didn’t find any topic where it question was asked.

    in reply to: browser taking only small square #1466
    Kuz
    Participant

    Maybe I’m confused, but when I use InAppBrowser.EdgeInsets I can’t use any buttons on the screen. Could I launch the browser in background mode? I don’t need to interact with the browser.

    in reply to: browser taking only small square #1464
    Kuz
    Participant

    Hi,

    I have 1.7.5 version. Would you mind telling me how I may change a browser size? I found no explanation for this in the “Readme” file.

    Thanks

    • This reply was modified 5 years ago by Kuz.
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