Hey,
I was thinking about supporting it, however there’s one problem – communication between native plugin and your C# scripts is asynchronous. Meaning, whenever web browser loads a website it would have to communicate with Unity and wait for an answer. That would slow loading process down.
There would have to be some way of pre-defined behavior whenever some special URL comes up. Something like:
- There’s special URL – close browser
- Send an event to C# listener
Any thoughts?