Hi! Im trying to make it work on IOS. Im initializing SpeechRecognizer as shown in your example, but then at the moment when im trying to call SpeechRecognizer.StartRecording(true) it gives me the following error:
voice-touch1[1655:646105] [Utility] +[AFAggregator logDictationFailedWithError:] Error Domain=kAFAssistantErrorDomain Code=203 “SessionId=dd814ec3914119765f0ca56cce198af98726e335, Message=Quota limit reached for resource: speech_api, actor_type: user, actor:71E76C68-A4C7-478C-9ABC-8C38151465A9” UserInfo={NSLocalizedDescription=SessionId=dd814ec3914119765f0ca56cce198af98726e335, Message=Quota limit reached for resource: speech_api, actor_type: user, actor:71E76C68-A4C7-478C-9ABC-8C38151465A9, NSUnderlyingError=0x28396a7c0 {Error Domain=SiriSpeechErrorDomain Code=202 “(null)”}}
If i click the button second time it shows me this:
FailedDuringRecording Error Domain=kAFAssistantErrorDomain Code=209 “(null)”
KKSpeech.SpeechRecognizerListener:FailedDuringRecording(String)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Error Domain=kAFAssistantErrorDomain Code=209 “(null)”
Source.SpeechRecognition.VoiceTouch:OnError(String)
UnityEngine.Events.UnityAction`1:Invoke(T0)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
Could you, please, explain these errors and maybe tell me how to solve it?