SpeechRecognizer.ExistsOnDevice() call returns false on Android 11

Welcome! Forums Unity Plugins Mobile Speech Recognizer SpeechRecognizer.ExistsOnDevice() call returns false on Android 11

Viewing 7 posts - 1 through 7 (of 7 total)
  • Author
    Posts
  • #11714
    PopQuizHotShot
    Participant

    Unity version: 2020.2.3f1
    Mobile Speech Recognizer version: 1.3.4
    Android version: 11
    Test device: Pixel 3a

    Do you have any possible fixes?

    #11715
    PopQuizHotShot
    Participant

    I’ve ignored the SpeechRecognizer.ExistsOnDevice() checks in my code, and I’m still unable to record microphone audio.

    I ran the example project on my Android 11 device, and confirmed that microphone functionality isn’t working. It seems like Mobile Speech Recognizer is not compatible with Android 11 at all.

    #11716
    PopQuizHotShot
    Participant

    Nevermind, I was able to solve the problem

    #11717
    PiotrPiotr
    Keymaster

    How did you solve it?

    #11720
    EducupEducup
    Participant

    Hello @Piotr! I have the same problem with my Android 11 users. Do you already have a solution for handling permissions?

    #11721
    EducupEducup
    Participant

    Any updates or idea? Can i access to the repo of the asset?

    #11725
    PiotrPiotr
    Keymaster

    What do you mean by “solution for handling permissions”?
    This topic might be helpful for you: https://www.kokosoft.pl/forums/topic/stopped-working-on-unity-2018-3/

Viewing 7 posts - 1 through 7 (of 7 total)
  • You must be logged in to reply to this topic.