calling StopIfRecording() with NULL

Welcome! Forums Unity Plugins Mobile Speech Recognizer calling StopIfRecording() with NULL

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    Hello, I’m working on an free app for deaf-mute people, in order for them to hear and speak.

    The app has a HEAR button, that toggles on and off recording when pressed.

    All is working fine, except when I switch the button off after having not recorded anything. That causes the Siri NULL error, obviously because nothing was recorded, just silence. So Siri get NULL. I can’t bypass that problem. If I trace the code, I see you are calling a static function on a DLL.

    Any ideas brother? By the way, great job on this.

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