vorlex

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Viewing 9 posts - 1 through 9 (of 9 total)
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  • in reply to: DllNotFoundException: PreciseLocaleOSX #11822
    vorlex
    Participant

    Thank you! It worked after I copied it there manually.
    Regarding platform, it shows nothing, when plugin is selected.

    • This reply was modified 2 years, 10 months ago by vorlex.
    in reply to: DllNotFoundException: PreciseLocaleOSX #11816
    vorlex
    Participant

    Okay. Somehow I can’t add two pictures in one post here. So, here’s the other one for Intel-64:

    Intel-64

    in reply to: DllNotFoundException: PreciseLocaleOSX #11815
    vorlex
    Participant

    Have made two builds: one for Apple Silicon (M1) and the other for Intel-64 only. It just doesn’t copy bundle for Apple Silicon during build:

    Apple Silicon

    • This reply was modified 2 years, 10 months ago by vorlex.
    in reply to: DllNotFoundException: PreciseLocaleOSX #11812
    vorlex
    Participant

    Yes, we have it and it works just fine for Intel 64-bit build, but when we set target platform to Intel 64-bit + Apple silicon it doesn’t.

    in reply to: DllNotFoundException: PreciseLocaleOSX #11806
    vorlex
    Participant

    Yeah, that’s strange. Maybe that’s default message in .net about any type of library, even MacOS one.
    If you look down the stack trace, you’ll see that it couldn’t load OSX library.

    in reply to: DllNotFoundException: PreciseLocaleOSX #11804
    vorlex
    Participant

    Mac Standalone:

    in reply to: Failed upload to Mac App Store #1839
    vorlex
    Participant

    Did you change bundle id in plugin’s Info.plist? Look at my post #1155

    By the way, in v1.5 of plugin CFBundleIdentifier is removed from Info.plist. Do you have the last version?

    • This reply was modified 4 years, 5 months ago by vorlex.
    in reply to: Failed upload to Mac App Store #1164
    vorlex
    Participant

    We already fixed it by changing CFBundleIdentifier to our app’s one. I just wanted to inform you about this issue 🙂

    in reply to: Failed upload to Mac App Store #1155
    vorlex
    Participant

    Hi,
    Yes I set CFBundleIdentifier in app’s info.plist, but your plugin has its own info.plist which has conflicted CFBundleIdentifier: Mac_Mini2_Team_Viewer_Free_license_non_commercial_use_only_2018_07_25_18_06_52

Viewing 9 posts - 1 through 9 (of 9 total)