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vorlexParticipant
Thank you! It worked after I copied it there manually.
Regarding platform, it shows nothing, when plugin is selected.- This reply was modified 2 years, 10 months ago by vorlex.
vorlexParticipantOkay. Somehow I can’t add two pictures in one post here. So, here’s the other one for Intel-64:
vorlexParticipantHave made two builds: one for Apple Silicon (M1) and the other for Intel-64 only. It just doesn’t copy bundle for Apple Silicon during build:
- This reply was modified 2 years, 10 months ago by vorlex.
vorlexParticipantYes, we have it and it works just fine for Intel 64-bit build, but when we set target platform to Intel 64-bit + Apple silicon it doesn’t.
vorlexParticipantYeah, that’s strange. Maybe that’s default message in .net about any type of library, even MacOS one.
If you look down the stack trace, you’ll see that it couldn’t load OSX library.vorlexParticipantMac Standalone:
vorlexParticipantDid you change bundle id in plugin’s Info.plist? Look at my post #1155
By the way, in v1.5 of plugin CFBundleIdentifier is removed from Info.plist. Do you have the last version?
- This reply was modified 4 years, 5 months ago by vorlex.
vorlexParticipantWe already fixed it by changing CFBundleIdentifier to our app’s one. I just wanted to inform you about this issue 🙂
vorlexParticipant -
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