> Are you sure you are opening this scene?
Ok thanks. that was the problem. Not including the correct scene.
>Anyway, you don’t really need that – all you need is to
>call InAppBrowser.OpenURL(address) somewhere in your code
So 1. Create new scene, 2. Create empty object, 3. Add #code to object InAppBrowser.OpenURL(https://googlew.com)
Like that?