epicghani

Forum Replies Created

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • in reply to: InApp Broser not closing on iOS #11926
    epicghani
    Participant

    Good day, I have this problem as well on iOS and was wondering if there are any fix for this problem?

    Scenario:
    A user opens a game(webview instance) then closes it (works properly at first) but the if the user opens it again, the close button doesn’t work anymore.

    Tech:
    We are using Javascript to communicate with the bridge from the main app, the webview instances has attached exit code using javascript, i am not sure why the exit only works once but it seems that there may be problem sending/receiving message from the webview instance to the main app.

    Looking forward for your response, and if you need any reference for this problem i’ll try to provide it for you.

    in reply to: Audio still running on background #11769
    epicghani
    Participant

    Oh wow, i didn’t knew the team was using an older version of the plugin. apparently they were using the version 1.7.4. We’ve updated the plugin now and are currently testing to build for IOS.

    I appreciate all your help since from the start. I hope you can create more useful plugins for unity. Many thanks!

    in reply to: Audio still running on background #11766
    epicghani
    Participant

    We decided to go through with this method to make it load games dynamically and easily update each games without needing a patch for the main app.

    Our IOS team is having this issue when building the app for IOS. is there any fix for this?

    https://postimg.cc/F7dCks0T

    in reply to: Audio still running on background #11760
    epicghani
    Participant

    my original plan was to create a standalone app outside unity to call unity web games, but my superior asked to add a character creation on the main app that’s why i ended up using unity for the main app.. but i’ll check out the link you posted. might just need to do more javascript on my web games

    in reply to: Audio still running on background #11758
    epicghani
    Participant

    Yes i am using the plugin to open another game written in unity. I have successfully integrated callbacks on both builds. the only problem i have now is that the audio of the web app is still running on background when minimizing the main app. is there any fix on this?

Viewing 5 posts - 1 through 5 (of 5 total)