3dprasad

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • in reply to: RBSAssertionAttribute #2228
    3dprasad
    Participant

    Just to conclude the issue, since it was an upgrade from 1.x to 2.x, I had to update the JS code (as per the document) for communication between plugin and unity.

    in reply to: RBSAssertionAttribute #2224
    3dprasad
    Participant

    On my iPad, the URL is working fine on Safari, and I can see the log for sending message back to Unity using the bridge.

    in reply to: Fullscreen Youtube Crash on iPhone #1342
    3dprasad
    Participant

    Hi Piotr,
    Is there any update for the fix. Please let me know so that I can test it in my app and let you know.

    in reply to: Fullscreen Youtube Crash on iPhone #1330
    3dprasad
    Participant

    I think having two modes sounds good idea, In my case I will make use of the one with WKWebView. I may provide you the feedback on its usage in iOS devices.

    in reply to: Fullscreen Youtube Crash on iPhone #1316
    3dprasad
    Participant

    Hi,
    Thanks for the update.
    Currently I am in the middle of a project due to which I might not get a dedicated time to actively work on this plugin. But instead if its about testing the plugin once in a while I can surely do so and provide you the feedback.

    in reply to: Fullscreen Youtube Crash on iPhone #1304
    3dprasad
    Participant

    OK, To confirm the issue further, I imported this plugin in an empty project and opened few YouTube URLs through it. And its fairly easy to observe the crash.

    Just following the steps mentioned in above post, It crashes frequently.

Viewing 6 posts - 1 through 6 (of 6 total)