I’m using Dissonance for in-game multiplayer voice chat. Sending data in real time to both dissonance and speech recognizer at the same time doesn’t seem to work.
Is there some other way I can send the data through your plugin? Dissonance does give me access to the audio data after the user speaks.
That’s frustrating.. hmm. I wonder what the best way to approach this would be.
Is it possible to do the opposite? Get the sound file / buffer back from your speech recognition so that I can pass it through to Dissonance?
The only other alternative really is for me to use the Google Cloud Speech Recognition APIs.
hi again @Piotr – I got it working with iOS but no luck with Android still. I am trying to capture the microphone input for voice chat and speech recognition at the same time but Android doesn’t seem to like that on either Android 9 or 10.
I think I may be entirely stuck here. Any crazy ideas?