Send audio data separately

Welcome! Forums Unity Plugins Mobile Speech Recognizer Send audio data separately

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #2286
    fenda
    Participant

    I’m using Dissonance for in-game multiplayer voice chat. Sending data in real time to both dissonance and speech recognizer at the same time doesn’t seem to work.

    Is there some other way I can send the data through your plugin? Dissonance does give me access to the audio data after the user speaks.

    #2292
    PiotrPiotr
    Keymaster

    No, sorry, there’s no any API for that. I’ve checked underlying APIs and it seems possible for iOS but not for Android.
    cool bike btw 🙂

    #2293
    fenda
    Participant

    Thanks 😉

    That’s frustrating.. hmm. I wonder what the best way to approach this would be.
    Is it possible to do the opposite? Get the sound file / buffer back from your speech recognition so that I can pass it through to Dissonance?

    The only other alternative really is for me to use the Google Cloud Speech Recognition APIs.

    #2319
    PiotrPiotr
    Keymaster
    #11531
    EducupEducup
    Participant

    I like to use this feature too.

    #11676
    fenda
    Participant

    hi again @Piotr – I got it working with iOS but no luck with Android still. I am trying to capture the microphone input for voice chat and speech recognition at the same time but Android doesn’t seem to like that on either Android 9 or 10.

    I think I may be entirely stuck here. Any crazy ideas?

Viewing 6 posts - 1 through 6 (of 6 total)
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