iOS Simulator Build Issue

Welcome! Forums Unity Plugins Precise Locale iOS Simulator Build Issue

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #11828
    cnra
    Participant

    Hi

    I added IOS_SIMULATOR to Scripting Define Symbols but I am still gettings this error message on iOS Simulator builds.

    “The linked Library ‘libPreciseLocale.a’ is missing one or more architectures required by this target: x86_64”

    Is this a known issue? How can it be resolved?

    #11838
    cnra
    Participant

    up?

    #11844
    PiotrPiotr
    Keymaster

    Hey, sorry for late response.
    Could you check file attached here and replace one from Plugins/iOS directory?

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.