Hello, how are you doing? I purchase the UnityPlugin for Dark Mode.
Is working OK on my iPhoneX with iOS13. When I archive the project with Xcode 11, I get the following error:
Undefined symbols for architecture armv7:
“__IsInDarkMode”, referenced from:
_iOSEngine__IsInDarkMode_m4150B92116CAFFD5714AE28319A85B31D709F28F in Bulk_Assembly-CSharp_2.o
_iOSEngine_IsInDarkMode_m647EC5C0438F71EE32E43EBE5A68123EFA6CBF44 in Bulk_Assembly-CSharp_2.o
(maybe you meant: _iOSEngine__IsInDarkMode_m4150B92116CAFFD5714AE28319A85B31D709F28F)
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Hi. With version 1.0 (Oct 25) from the asset store I am getting errors in xcode when trying to Archive the project (works fine for local builds though)
This is the error message:
“Bitcode bundle could not be generated because ‘/<my-unity-project>/Builds/<my-build>/Libraries/DarkModeDetection/Plugins/iOS/DarkModeDetection.a(DarkModeDetectionBridge.o)’ was built without full bitcode. All object files and libraries for bitcode must be generated from Xcode Archive or Install build for architecture armv7”
Did I perhaps forget to set some option in Unity or xcode?