Welcome! › Forums › Unity Plugins › In-App Web Browser › Handling file types › Reply To: Handling file types
October 17, 2017 at 10:35 pm
#412
Participant
I’ll have to look how I did it in my old Objective C projects. I think I just looked at the returned URL from a link and if it was anything other than .html, .php, or any other standard web page types, I passed the payload on to the app and let it decide what to do. I wanted to avoid getting back into writing custom plug-ins for Unity, but that’s probably what I’ll end up doing.