Reply To: Handling file types

Welcome! Forums Unity Plugins In-App Web Browser Handling file types Reply To: Handling file types

#409
PiotrPiotr
Keymaster

Hey,

I was thinking about supporting it, however there’s one problem – communication between native plugin and your C# scripts is asynchronous. Meaning, whenever web browser loads a website it would have to communicate with Unity and wait for an answer. That would slow loading process down.

There would have to be some way of pre-defined behavior whenever some special URL comes up. Something like:

  1. There’s special URL – close browser
  2. Send an event to C# listener

Any thoughts?