Reply To: Android OnApplicationPause and in-app purchase

Welcome! Forums Unity Plugins In-App Web Browser Android OnApplicationPause and in-app purchase Reply To: Android OnApplicationPause and in-app purchase

#1763
Tethip
Participant

I understrand this will be a tricky one.

Unity doesn’t catch events when it’s paused. Not even javascript messages from the browser.

So when my app resume after the purchase (but still on pause == true), I can’t do anything except naviguate the web trough the browser.

The only solution I found is to close the browser, and only then, OnApplicationPause(false) is sent by Unity. But I Have to do it manualy, because I can’t detect any event to do it automaticly. Not very user friendly.