Thanks Piotr, I received the files and it works, but I am unable to interact with the Unity application in background. Since the idea was to implement a custom top bar with graphics and additional button, unfortunately this didn’t really solve the problem. I reverted back to the default top bar for now.
Maybe I really don’t see the obvious, or I didn’t the right give question. I have read Readme and have looked most of the topics.
I have a few buttons in the Unity project. I have set the browser size to a small. When In-App-Browser appears, a gray background appears around it. After that I can’t press on any of the button on the screen(they are located behind the gray background). Only the browser works.
I want the buttons in my project to work while the browser is running.
I would be most grateful, if you could give me some links to solve my problem. Maybe put InAppBrowser into the GameObject, but I didn’t find any topic where it question was asked.
Those insets are for visual effect, not for making things in background functional. Whole window of a browser is above your Unity scene so it’s not possible (well, at least without modifications) to click on buttons in a background.